New to slots and looking for something with a bit more going on than spinning fruit? Say hello to Rich Wilde and the Tome of Madness. It’s colourful, it’s easy to pick up, and once you understand one simple meter on the side of the screen, the whole thing just clicks. Let’s walk through it together.
| Provider | Play’n GO |
|---|---|
| Release | 2019 |
| RTP | About 96.59% (pop into the game’s info screen to double-check, since it can differ between sites) |
| Volatility | High |
| Layout | A 5×5 grid where matching symbols pay in clusters |
| Max win | Up to around 12,500x your bet |
| Bet range | Small coins right up to bigger stakes — check the exact numbers in-game |
| Key features | Insanity Meter, Portal wilds and four handy power-ups |
Here’s the friendly version: instead of lines going across the reels, you just need to land groups of matching symbols anywhere on the grid. When you do, they win, then vanish, and new symbols tumble down to take their place. That means one spin can keep paying again and again. The story? Adventurer Rich Wilde has opened a spooky old book and is slowly losing the plot — and the more “madness” builds up, the more fun stuff happens. Don’t worry, it’s more playful than scary.
It couldn’t be simpler. Choose how much you’d like to bet using the plus and minus buttons, hit spin, and watch the symbols fall. If you win, the winning symbols disappear and more drop in for free. Keep an eye on that meter beside the grid — that’s where the magic lives.
Every time you win, the Insanity Meter fills up a little. As it rises, it unlocks special helpers one by one. You don’t have to do anything clever to make it happen — just keep landing wins and the game rewards you automatically. Think of it like levelling up.
As the meter climbs, four power-ups switch on in turn, and each one is stronger than the last. The early ones give you a gentle nudge — clearing away low-value symbols or dropping in extra wilds to help you win. The later ones are the exciting bit, wiping out big chunks of the grid and setting off chains of wins from a single spin. There isn’t a separate free-spins round like some slots have, so all the action happens right there in the base game. That’s actually great for beginners: less to keep track of, more to enjoy. Just remember it’s a high-volatility game, so wins can arrive in bursts rather than every spin.
The look is dark and mysterious with glowing greens, purples and the odd tentacle creeping in — atmospheric but never nasty. The music builds nicely as the meter fills, which makes those bigger moments feel genuinely thrilling. It runs smoothly on your phone too, so you can enjoy it wherever you are.
A brilliant next step if you’ve mastered simple slots and fancy something with a little more character. Easy to learn, lovely to look at, and that meter keeps you cheering it on. Start with small bets, enjoy the ride, and let the madness build.
You’ll find this one at loads of friendly, well-run casinos. Here are a few we like — each one is welcoming, safe and easy to get started with.
Yes! There are no paylines to worry about — you just match symbols in clusters. The one thing to learn is the Insanity Meter, and that fills up on its own as you win.
Land groups of matching symbols anywhere on the 5×5 grid. Winners disappear, new symbols drop in, and you can win again from the same spin.
The top prize is around 12,500x your bet. That’s the dream scenario when the meter is full and the cascades keep chaining.
Not the usual kind. Instead, filling the Insanity Meter unlocks four power-ups right in the main game, which keeps things nice and simple.
You can start with small stakes and go higher if you like. Always check the exact minimum and maximum in the game’s info screen first.